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Version 2.4.  Many new units and playbalance changes

 
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Written by Administrator   
Saturday, 25 March 2006
There are many features added or modified in DowXP. To see them all, you have to try it. However, Riker2800 and I believe that these are the main features.

  • The goal of DowXP is better play balance and closer codex representation in the game.
  • DoW Skirmish AI mod is included and adapted to all new units, a big thanks to the AI team.
  • DoW Closer to Codex Mod from Medes units are included as they are released.
    • Examples : Codex Space Marine Land Raider Randomised Heads, Space Marine Veteran, Chaos Havocs , Chaos Khorne Berserker Aspiring champion, Imperial Guard Chimera Codex, Imperial Guard Hellhound Codex, and more.
  • Original new units or changes
    • Examples: Razorback, Imperial Guard Karskin Flamers,  Imperial Guard Sentinel, Daemon Prince with Daemonic Flamer, Imperial Guard Karskin Drop, Imperial Guard Karskin Cloak, Imperial Guard beefed-up Baneblade.
  • Multiple playbalance changes
    • Unit caps to stop spamming.
    • Uniformisation of weapons withing each races (plasma are similar for most space marines, etc).
    • Turrets and mines are actually effective.
    • Much more diversity on many units

For all the details, see the Changelog

 

N.B. Screenshots of new units are available in the Gallery

Last Updated ( Wednesday, 05 April 2006 )
 
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